
Unlock all trophies

After making contact with Oppy, plan your first route into the Zone from her Auto Shop

Install the Zone Scanner above the Auto Shop

Return to the Auto Shop after scanning five Anomalies or resources

Successfully test Oppy’s theory and return to her Auto Shop

Activate the Zone Stabilizers in the Outer Zone, and escape back to the Auto Shop

Gain access to the Mid-Zone, and escape from there to the Auto Shop

Find Oppy’s secret hideaway in the Auto Shop, and deliver the hard drive she stashed in there to Francis and Tobias

Uncover some of the Zone’s history in the Mid-Zone, then escape back to the Auto Shop

Return to the Auto Shop after recovering data ARDA hid in the Red Meadow Research Facility

Gain access to the Deep Zone, and escape from there to the Auto Shop

Overcharge the car’s ARC Device, and escape back to the Auto Shop

Return from the Well

Return from the Well with Tobias’ favorite cryptid equipped

Drive an exceptional distance

Reach 88mph

Invent something new after installing the Zone Scanner

Install every Auto Shop station and upgrade

Unlock over half of everything in the Fabrication Station

Unlock everything in the Fabrication Station

Discover 300 Logbook entries

Discover 600 Logbook entries

Scan an Anomaly while the storm is approaching

Escape through a Gateway after the storm has completely collapsed

Escape through a Gateway while the car’s wheels are airborne

Replace all of the car’s original parts

Equip or install something in every possible slot on the car

Load enough items into your car to fill 150 inventory grid slots

Fully decorate your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot

Complete a run with at least seven junctions

Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the Gateway

Complete a run with at least two junctions, and with the car always having a low or empty fuel tank

Complete a run with at least four junctions, and without breaking or removing any car parts

Complete a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point

Complete a run with at least three junctions, and without the car ever being in park

Forget to put the car in drive before hitting the gas 20 times

Destroy 1,000 trees

Liberate and equip a part from an abandoned car

Fully charge a car battery from under 50% using only natural energy sources

Get electrocuted, acid-burned, and physically hurt all within a minute

Get hit hard by your car

Discover your Remnant Ghost, and retrieve any lost items or equipment it held

Drive several miles with a Bunny on your car

Kick a Tourist, Tour Bus, or Ticking Tumbler Anomaly

Distract an Anomaly with a light source

Fix six status effects on the same car component

Diagnose and cure a Quirk

Give your car a few swift kicks (maybe it’ll help?)

Deconstruct a resource

While driving, remain airborne for six seconds
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